PhD student in computer graphics and machine learning, formally based at the Division of Media and Information Technology at the Department of Science and Technology at Campus Norrköping.
Project description
You will work in the group for Computer Graphics and Image Processing at the Division for Media and Information Technology at the department for Science and Engineering. At the Department of Science and Technology, at the university’s Norrköping campus, we provide education and conduct research in physics and electronics, communications/logistics and media- and information technology. The department is recognised for its work in fields including logistics, visualisation and organic electronics. We combine academic excellence with fruitful collaboration with the Community. Read more at https://liu.se/en/organisation/liu/itn
Computer graphics is one of the core research areas within the division for Media and Information Technology at the department For Science and Technology. Research and application topics are found in a range of areas including representation of data for visualization, image based measurements of physical phenomena, algorithms for image synthesis, high dynamic range imaging, and light field imaging.
This PhD position is focusing on image synthesis, sparse modelling, compressed sensing and machine learning. We will investigate novel methods for generation of photo-realistic images using combinations of computer graphics, sensors, radiance field and light field algorithms and novel neural rendering methods. As a doctoral student, you devote most of your time to doctoral studies and the research projects of which you are part. Your work may also include teaching or other departmental duties, up to a maximum of 20% of full-time.
The position is funded by the Wallenberg AI, Autonomous Systems and Software Program (WASP). As a WASP PhD student, you will take part in the WASP curriculum and benefit from its extensive network of other PhD students and senior researchers.